Class Face

java.lang.Object
com.codename1.ai.vision.Face

public final class Face extends Object

Portable face observation.

Euler angles are expressed in degrees. Bounds and landmark points use the normalized, top-left-origin coordinate space defined by VisionRect and VisionPoint.

  • Constructor Details

    • Face

      public Face(VisionRect bounds, Map<String, VisionPoint> landmarks, float yaw, float pitch, float roll, float smilingProbability, int trackingId)
      Creates a detected face without backend metadata.
      Parameters:
      bounds - face bounds in the oriented image coordinate space
      landmarks - named feature points, defensively copied
      yaw - horizontal Euler angle in degrees
      pitch - vertical Euler angle in degrees
      roll - in-plane Euler angle in degrees
      smilingProbability - smile confidence, or a negative value when unavailable
      trackingId - stable streaming id, or a negative value when unavailable
    • Face

      public Face(VisionRect bounds, Map<String, VisionPoint> landmarks, float yaw, float pitch, float roll, float smilingProbability, int trackingId, VisionMetadata metadata)
      Creates a detected face with backend diagnostics.
      Parameters:
      bounds - face bounds in the oriented image coordinate space
      landmarks - named feature points, defensively copied
      yaw - horizontal Euler angle in degrees
      pitch - vertical Euler angle in degrees
      roll - in-plane Euler angle in degrees
      smilingProbability - smile confidence, or a negative value when unavailable
      trackingId - stable streaming id, or a negative value when unavailable
      metadata - backend details, or null
  • Method Details

    • getBounds

      public VisionRect getBounds()
      Returns:
      normalized top-left-origin face bounds
    • getLandmarks

      public Map<String, VisionPoint> getLandmarks()
      Returns:
      immutable named landmark map; possibly empty
    • getYaw

      public float getYaw()
      Returns:
      left/right head rotation in degrees, or 0 if unavailable
    • getPitch

      public float getPitch()
      Returns:
      up/down head rotation in degrees, or 0 if unavailable
    • getRoll

      public float getRoll()
      Returns:
      in-plane head rotation in degrees, or 0 if unavailable
    • getSmilingProbability

      public float getSmilingProbability()
      Returns:
      smile probability in 0..1, or -1 when unavailable
    • getTrackingId

      public int getTrackingId()
      Returns:
      stream tracking identifier, or -1 when unavailable
    • getMetadata

      public VisionMetadata getMetadata()
      Returns:
      backend metadata, or null when manually constructed